Welcome to Taruwara
Taruwara means “the best tree” in Sanskrit. Hence the tree logo in our building. We are a sustainable school and we encourage our children to engage the environment by allowing them to actively protect it. It starts in the classroom and through these small actions, the students will experience a sense of responsibility for the future generations.


Admission & School Tour
(Open Enrollment for Academic Year 2023 -2024)
Interested in applying to Taruwara School? Let’s start your inquiry with our admission team, or you may book a school tour to learn more about our learning program.
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Jenaplan is a teaching approach centered around the concept of community life, where schools are not isolated institutions. This approach prefers a multi age group and they value differences among children.
In Project Based Learning students will gain knowledge and skills by working for a certain period of time to investigate and respond to an authentic, engaging, and complex problem, question, and challenge.
Instead of the traditional arrangement of school subjects, students of the same age in classrooms, the Jenaplan School is characterized by mixed-age learner groups.
One of our teaching approaches is through Self-Progress Learning (SPL). Where students are able to learn based on their own pace and without any pressure to catch up with others.
Coding is one of our subjects at Taruwara Primary, where students learn the basics of programming in a fun and engaging way.
Testimonial
Read through reviews from satisfied parents at Taruwara schools. Our teachers and staff are dedicated to providing a high-quality learning environment for students.
Latest Blog
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Celebrating Indonesian Culture on Output Day: The Beautiful Indonesia Group at Taruwara Primary School
On a vibrant Output Day at Taruwara Primary School, the campus was buzzing with excitement as students and parents gathered to celebrate the culmination of weeks of hard work. This special day is an exhibition where our students showcase their projects, reflecting the diverse and immersive learning experiences they’ve engaged in throughout the term. This year, one of the standout groups was the Beautiful Indonesia Group, dedicated to celebrating and sharing the rich heritage of Indonesian traditional games. Under the enthusiastic guidance of Ms. Ima and assisted by Pak Alex, the Beautiful Indonesia Group embarked on a 13-week journey to explore, create, and present three traditional Indonesian games: “kite making”, “bakiak”, and “congklak”. These games were carefully chosen not just for their cultural significance but also for their educational value and the joy they bring to children. The process began with introducing the students to these games and gathering their feedback. This collaborative approach ensured that the students were not only participants but also contributors to the project’s direction. Kite Making Workshop: Engaging Parents and Students Alike One of the highlights of Output Day was the kite-making workshop, which was open to all guests, including parents from Taruwara and Rumah Kecil. Kite making was selected because it is a relatively simple and quick process that the students had mastered over the weeks. The workshop was a hands-on activity where participants could construct their own kites using basic materials such as bamboo sticks, paper, and string. The simplicity of the kite-making process allowed students to confidently lead and instruct, demonstrating their newly acquired skills and knowledge. This activity not only connected the students with a beloved childhood pastime but also provided an opportunity to apply principles from their Math and Social Studies classes, such as geometry in kite design and understanding the cultural significance of kites in Indonesian festivals. Exhibiting Bakiak and Congklak: Showcasing Creativity and Collaboration In addition to the kite-making workshop, the students showcased two other traditional games: bakiak and congklak. The preparation for these games involved a lot of creativity and teamwork. Bakiak, a traditional Indonesian game that involves teams walking in unison on wooden clogs, was enhanced with a suggestion from a student, Adrian, to cover the clogs with fabric for better comfort and visual appeal. This idea not only improved the design but also demonstrated how student input was valued and integrated into the project. For the congklak game, the students crafted boards using sustainable materials, reflecting the school’s commitment to eco-friendly practices. The preparation for this game took place in the weeks leading up to Output Day, allowing ample time for the students to refine their work and ensure that their creations were both functional and aesthetically pleasing. These exhibitions provided a platform for students to share their cultural heritage and the skills they developed, from crafting to strategic thinking involved in playing congklak. Conclusion: A Celebration of Culture and Learning Output Day at Taruwara Primary School was a resounding success, especially for the Beautiful Indonesia Group. Through their dedication to showcasing traditional games, the students not only deepened their understanding of Indonesian culture but also honed essential skills in collaboration, creativity, and problem-solving. The kite-making workshop and the exhibits of bakiak and congklak were more than just displays; they were embodiments of the students’ hard work, passion, and the supportive learning environment at Taruwara. As we reflect on this day, we celebrate the rich tapestry of learning that connects our students to their heritage and to each other. Dante, Martina, and Charlie explained how we can play with the congklak Ms. Ima led the kite making workshop Our guests played congklak for the first time The eager faces in line can't wait to try our handmade bakiak

Launching Creativity: Our Journey with Coding Projects for the Output Day
As a culmination of our coding class teachings, we're excited to extend the impact of our projects to a wider audience. And what better platform than Output Day? Our goal is to make strides in creativity and gather valuable feedback for future improvements leading up to the event. It's been a journey filled with learning and growth for all team members. Each had the opportunity to delve into the technical complexities of building not one, but two projects. We navigated through various coding languages and software, overcoming challenges with determination and perseverance. Our showcase features two thrilling projects: the "Rocket to The Moon Simulation" and the "Rollercoaster Simulation," each with its own unique characteristics. In the Rocket Simulation, guests are immersed in a story that makes them feel part of the journey. Meanwhile, the Rollercoaster Simulation promises to evoke the exhilaration and fear of riding a rollercoaster. Throughout the 13 weeks of preparation, we've experienced the joy of collaboration and creativity. With 80% of the projects developed by just four primary students, their ingenuity shines through every aspect. From brainstorming sessions to design iterations, witness how ideas transformed into immersive VR experiences. Guidance and final touches from our teachers, Pak Tude and Miss Giri, helped refine our creations. Central to our success is the students' involvement and commitment to teamwork. Samuel stepped up when needed, Kasy provided leadership, Charles offered valuable suggestions, and Haru's creativity fueled the projects. Ultimately, our aim is to ignite curiosity among our guests. For instance, the Rocket Simulation leaves them with unanswered questions, inviting them to ponder what's next: "Hello Human! Welcome to the Moon… to be continued." Kasy and Charles represent the Coding Group to present their project The queue in Coding & ICT Classroom, their base to showcase their two projects Everyone is very excited to try our two simulation projects with VR A sneak peek from our behind-the-scene of our two projects